Opening Night

Well thats an attack roll.

The newly formed group who was conscripted by a mysterious old man in a bar set off into the wilderness to find the mysterious Schrecken. Upon making camp and finding a magical cat poking around the campsite. The next morning the party finds Schrecken and he leads them to a rocky outcropping and using some blood opens a portal to the TEMPLE OF WORTH. Schrecken tasks the party with returning the artifact to him. The party makes short work of the temples defenses. (If almost 4 days is short ;D) and return with a smokey mirror complete with powerful creature carvings, and exits the Temple.



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